Session name:
|
Test Webinar - JUMBO
|
Duration:
|
|
Started:
|
|
Ended:
|
|
Device:
|
HUAWEI ANE-LX3
9
|
No data was recorded.
No data was recorded.
No data was recorded.
No data was recorded.
No data was recorded.
No data was recorded.
No data was recorded.
An application typically crashes when it performs an operation which is not allowed by the operating system. The operating system then triggers an exception or signal in the application.
An exception is an event that occurs during the execution of a program that disrupts the normal flow of instructions. A exception contains a snapshot of the execution stack of its thread at the time it was created. It can also contain a message string that gives more information about the error.
If your app stops responding, users get a dialog that allows them to wait or close the app. When these dialogs appear, they're known as 'Application not responding' errors or ANRs. Android will display the ANR dialog when it detects one of the following conditions:
No response to an input event (such as key press or screen touch events) within 5 seconds.
A BroadcastReceiver hasn't finished executing within 10 seconds.
When your app stops responding (ANR) Android generates dump files containing CPU and Threads information. This enables devs to identify CPU usage on each process at the moment that the app freezes and provides a snapshot containing threads information (thread, mutex and stack information).
Device |
---|
HUAWEI ANE-LX3 (9): |
Android version:
Manufacturer:
Model:
CPU Architecture:
Dalvik heap size limit:
Dalvik large heap size limit:
Default Label: Jumbo App
Version Code: 78
Version Name: 1.8.6
Package: com.cencosud.cl.jumboahora
Launch Activity: com.cencosud.cl.jumboahora.splash.presentation.activity.SplashActivity
Use large heap: false
Debuggable: false
android.permission.INTERNET
Allows the app to create network sockets and use custom network protocols. The browser and other applications provide means to send data to the internet, so this permission is not required to send data to the internet.
android.permission.ACCESS_NETWORK_STATE
Allows the app to view information about network connections such as which networks exist and are connected.
android.permission.ACCESS_FINE_LOCATION
Allows the app to get your precise location using the Global Positioning System (GPS) or network location sources such as cell towers and Wi-Fi. These location services must be turned on and available to your device for the app to use them. Apps may use this to determine where you are, and may consume additional battery power.
android.permission.WRITE_EXTERNAL_STORAGE
Allows the app to write to the SD card.
android.permission.READ_EXTERNAL_STORAGE
Allows the app to read the contents of your SD card.
android.permission.GET_ACCOUNTS
Allows the app to get the list of accounts known by the phone. This may include any accounts created by applications you have installed.
android.permission.READ_PROFILE
Allows the app to read personal profile information stored on your device, such as your name and contact information. This means the app can identify you and may send your profile information to others.
android.permission.READ_CONTACTS
Allows the app to read data about your contacts stored on your phone, including the frequency with which you've called, emailed, or communicated in other ways with specific individuals. This permission allows apps to save your contact data, and malicious apps may share contact data without your knowledge.
android.permission.WAKE_LOCK
Allows the app to prevent the phone from going to sleep.
com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE
Unknown / User defined
com.google.android.c2dm.permission.RECEIVE
Allows apps to accept cloud to device messages sent by the app's service. Using this service will incur data usage. Malicious apps could cause excess data usage.
android.permission.ACCESS_WIFI_STATE
Allows the app to view information about Wi-Fi networking, such as whether Wi-Fi is enabled and name of connected Wi-Fi devices.
ß orientation:
Screen resolution:
Layout size:
Display density:
LOpenGL ES:
Not Found
Min API Level: 21
Target API Level: 29
Max API Level: Undefined
Native CPU architectures: No
Screens: small normal large xlarge
Support Any Density: true
Densities: 120 160 240 320 480 640 65534
Locale: --_--
Not Found
Not Found
Android Activities are one of the most important part of application's overall lifecycle. The way activities are launched and how developers manage all them together is a fundamental part of the platform's application model.
In order to improve performance, developers should try to provide interface to users avoiding create several activities and consuming resources when is not needed.
Creating multiple activities causes Android to put them into the 'Back Stack' in order to save states such as text form, scroll position and other data. Multiple tasks can be held in the background at once. However, if the user is running many background tasks at the same time, the system might begin destroying background activities in order to recover memory, causing the activity states to be lost.
Device |
Value |
---|---|
HUAWEI ANE-LX3 (9): | 1 |
All non-trivial Android applications are made up of a number of different functional screens and hence multiple activities. Although multiple screens allows us to build complex applications, they also require careful management. In particular, developers need to deal with activities that are no longer visible since Android OS will place them into the background and may terminate activities that are not used for a period of time. The use of multiple activities also requires us to think about the interaction and navigation model that the user will experience.
Device |
Value |
---|---|
HUAWEI ANE-LX3 (9): | 0 |
Layouts are a key part of Android applications that directly affect the user experience. If poorly implemented, your layout can lead to a memory hungry application with slow UIs.
It is a common misconception that using the basic layout structures leads to the most efficient layouts. However, each widget and layout you add to your application requires initialization, layout, and drawing.